Self Critique

When I first started animating, I had problems with getting fluid movement in my characters. The projects with the Norman rig had a lot of jitters in the legs and in at least one arm. In one project I had forgotten to move the hips back into a reasonable position for the movement. Even so, now I am better with getting smooth movements while the character is in motion. There are usually little to no jitters in the body parts. I also tend to make sure the characters are always in motion to maintain the life like nature. I have improved on the “squash and stretch” and the “ease in and ease out” of my characters. The way their bodies move is a lot more life like than when I first started animating.

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About nadiaparfait1

I am currently attending Alfred State college. My major is Digital Media and Animation. I create art that expresses my emotions and experiences, incorporated with the knowledge that I obtain from school.
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